这个论坛上的大多数想法都是关于将功能从Maya Full恢复到Maya LT,这些功能被削减以证明价格差异。大约一年前Autodesk发布了Maya Indie,基本上Maya是为年收入低于10万的个人和公司提供LT的价格。不幸的是,目前这是一个针对特定特权国家的试点项目,从支持者告诉我的情况来看,这个项目至少没有计划再延长一年!像我这样的自由职业者谁爱玛雅,但难以得到接近收入,因为我们生活在二流国家,我们是选择支付2000 e完整版或放弃我们可爱的python脚本和插件和在我个人中尉modeler工作所以不需要,从不使用玛雅完成大部分特性模拟和渲染目前我觉得我几乎10倍的价格来支付python和插件支持这是荒谬的!LT不是一个可行的选择,因为它在一些奇怪的方式上被削弱了,比如无法访问折痕集编辑器,因为它是在Python中。此外,我做自由职业者,我的客户想要玛雅完整的场景与特殊的设置,不翻译与FBX。Maya完成场景在LT中打开很好,但不是其他方式,因为Autodesk希望劝阻与LT一起工作,然后在完成后组合东西。冒险一试,让Maya Indie在全球范围内可用,对欧特克和客户都有相当多的好处:将节省玛雅LT. 2的开发和支持成本。为专为LT编译的特殊“Autodesk批准”插件节省开发成本(如Substance)。 3. Bring new revenue from "emerging" markets that currently pirate Maya. 4. Make this whole forum section automatically solved! No more wasted time discussing what features to bring back from Maya Complete to Maya LT! 5. Show that Autodesk cares about emerging markets and is not discriminating against them by having preferential pricing as they do now with the Maya Indie pilot program! For customers/potential customers in the targeted income bracket: 1. Maya Complete features for the costs of Maya LT. 2. For developers: a wider audience, a single script that works in all Maya versions. 3. For current users of pirated copies, increased security from not having to download shady cracks from shady websites! Having a good reason to pay for that is otherwise a good piece of software and an industry standard! 4. Make this whole forum section automatically solved! No more wasted time discussing what features to bring back from Maya Complete to Maya LT! If you agree with me, make sure to post your comments below! Let's make this more popular than the Python request!
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